Deadeye is a lethal sniper whose powerful and ultra-precise railgun can wreak havoc over long distances. Thanks to its cloaking device Deadeye can set up devastating traps for unwary enemies.
The Deadeye requires you to anticipate enemy movement in order to anchor and cloak yourself at the right spots. Hunting lone enemies like junglers is a good use of Deadeye’s abilities, but even better is to suddenly pop-up in a team fight.
Deadeye's attack range is increased by 60%/62%/64%/66% for 10s.
When attacking a target beyond Deadeye's regular range, the damage is reduced depending on the distance. Damage to buildings outside the regular range is reduced by an additional 75%.
Deadeye marks an enemy tank as primary target. All attacks deal 20%/23%/26%/29% more damage on the primary target.
For as long as Deadeye doesn't move it will receive one aim-stack per second, up to a maximum of 6. The attack damage is increased by 15%/16%/17%/18% for each collected aim-stack.
The moment Deadeye moves, all aim-stacks are lost.
Fires a projectile that deals 150/180/210/240 Basic damage + 135%/138%/141%/144% of Deadeye's attack damage to every enemy hit. When Deadeye attacks, the current cooldown of Powershot is reduced by 2s. Can only be activated when stationary.