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Story
Prism is a prototype from a series of highly developed attack tanks. It is equipped with a giant mounted laser cannon with an enormous firepower, which is usually found on spaceships. The only downside is its difficult handling as it has been designed to be used against less agile targets.

Strategy
The Prism is able to deal a lot of damage in the shortest amount of time. As a result of its low basic attack damage, most of its damage comes from its abilities. An enemy disabled with Orbital Ray and then hit with Energy Blast is in a very bad spot. However since both abilities are heavily depending on timing and enemy movement anticipation, Prism is comparably hard to use for full effect.

Abilities

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Laser Beam
Fires a concentrated laser beam at a target enemy unit, which deals 150/160/170/180 Ability damage and reduces armor by 90 for 6s.

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Calibration
Whenever Prism attacks, the current cooldown of all it's abilities is reduced by 2.00s/2.13s/2.27s/2.40s.

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Orbital Ray
Sends a signal to an orbital station to fire a giant laser on the target area. Unloads its impact after a 2.25s delay causing 120/128/136/144 Ability damage to all nearby enemy units and disables them for 3.0s/3.2s/3.4s/3.6s.

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Energy Blast
Channels most of Prism's energy into the weapon system and fires a devastating laser beam in the target direction for 5s. All enemies in the beam's reach are dealt 180/192/204/216 Ability damage each second.

Stats

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Damage

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Ability Damage

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Durability

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Support

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Difficulty

Designs