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Story
Warhead is a specialist on range attacks for both single units and bigger enemy squads using different types of missiles. It is also equipped with a highly developed induction emitter allowing it to recharge the energy of its allies.

Strategy
Due to the long range of its abilities the Warhead is useful to harm enemy tanks from afar. With 3 different offensive abilities Warhead is a very potent damage dealer which is especially effective against multiple targets in the same area, forcing the enemy to split up. Warhead is best paired with teammates who can control enemy movement to bring its abilities to best effect.

Abilities

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Ion Strike
Launches several ion rockets at the target area, which deal 150/160/170/180 Ability damage and reduce attack speed by 30%/32%/34%/36% and drive speed by 30%/32%/34%/36% for 4.5s.

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EMP Missiles
Launches 3 EMP rockets at the target enemy unit and up to 2 additional enemy units within 16m. Each missile deals 50/53/56/60 Ability damage and will disable the target for 2s.

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Induction
Increases the energy recharge of all friendly tanks by 1.5/1.6/1.7/1.8.

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Missile Storm
Unleashes a storm of missiles at random points in the target area for 6s or until the ability is canceled. Each missile deals 30/32/34/36 Ability damage and reduces the drive speed by 20% for 1s.

Stats

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Damage

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Ability Damage

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Durability

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Support

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Difficulty

Designs